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Arash of Reclamation

Orzum

Orzum
  • Shael

    Planet
  • Q’RATH

    Faction
  • Low

    Difficulty

Orzum, first scion of the Godhead Aros, has long sought the unification of the mortal realms by the act of ordained conquest. Tireless and unyielding, Orzum’s many campaigns against the heathen realms have expanded the Empire’s borders and swelled the legion’s ranks.

With the Godhead Aros missing, and the Empire in crisis, all eyes have fallen to the zealous Arash. In the shadow of the Empty Throne, Orzum has steeled his people for one last campaign, one that will reforge Q’rath and spread the faith across the expanse of creation. The Legions of Reclamation are resolved – they will break before they yield to any lesser destiny.

Passive Ability

Ordained Conquest

Orzum executes towers below 20% and Orzum’s Citadels generate extra pyre.

Active Ability

Summon Citadel

Place a durable defensive tower on the ancient foundations found throughout the battlefield. These serve as critical defense points, and heal nearby allies while they are out of combat.

Active Ability

Empire Unbroken

Buildings in the target area reduce incoming damage significantly for several seconds. At the end of the duration, structures recover 50% of their shields and life. Also enhances a Citadel in range for the duration.

Active Ability

Pillar of the Heavens

Summons a permanent building that slams into the ground, damaging enemy units on impact. The Pillar passively buffs nearby allied units’ attack speed, and generates Hallowed Ground. Cast Empire Unbroken on the Pillar to summon Orzum to attack nearby enemies.

Active Ability

Rook of Ira

Summon a Rook of Ira at target location.

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Orzum Vanguards

Orzum Vanguards

Exalted Warrior Zentari

Zentari

Those whose fury yet burns are given the mail and blade of the Zentari. Translating to “Those-who-are-the-sword”, Zentari serve Orzum as living weapons of the Empire. Initially a ceremonial guard to the Throne of Aros, the disappearance of the Godhead and the ascension of Orzum as Regent Imperium saw the order reforged for dedicated assault. Standing ten feet tall and clad in three layers of consecrated platemail, the Zentari are literal juggernauts, who wade effortlessly into the thick of battle.

Unit TypeKey Ability
Heavy MeleeBlessed Fervor
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Dominion Enforcer Scepter

Scepter

It is said that Orzum’s prayer hung in the charged air of the Empty Throne, winding its way across the long-stretched heavens to the Godhead. It is whispered that Aros, moved by the oath of its scion, granted one last boon to its distant sun. Thus, from rumbling light and halls-rung-hard-as-bells, did emerge a new line of angel, woven from fresh-spun fire, clad in star-tempered armor, before the Arash of Reclamation. To Orzum they spoke thus:

“Orzum, Scion of the Godhead and Regen Imperium, heed these words, for they are Aros. Be known that we are the Scepter, symbol of your righteous reign, the mark of a new covenant between the Third of Sha’mesh and First Arash. Know that you are the crown and the bulwark, living citadel of the Empire, and the bane of the barbarian. As you strike forth, we shall be the bite of your blade, the weight of your scepter. Where you decree, we shall smite from this world.”

Unit TypeKey Ability
Heavy AirRegent's Wrath
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